Wednesday, October 31, 2012

Hurricane Sandy induced Guild Wars 2 Halloween activities interrupt

  When Hurricane "Sandy" to a top speed of 225 km / h hit the U.S. East Coast, the United States has more than 18,000 flights have been canceled, and killing at least 51 people were killed, a scene that like most of the Hollywood blockbuster "2012" and "the Day After Tomorrow," to the local economic big storm.

  Not only the economic sector, the gaming industry has also received a shock.("Guild Wars 2" content update released on November 15) U.S. service Halloween activities scheduled for October 31, received the influence of Hurricane Sandy and likely can not be held on time, but game developers issued an official statement announcing the game on November 15 next month, will be a major update. However, European clothing friends can be assured of play.

Guild Wars 2 - Halloween Event: Act III begins with surprise


The Guild Wars 2 Halloween event "The shadow of the mad king" is already in full swing and is currently in the second of four acts. Those who do not miss a unique and very special surprise would be, this evening by 20 clock (preferably a bit earlier because his) arrive at the lion statue in Lion's Arch. There does not only start the third act of the event, rather ArenaNet just speaks of said special surprise - it will be interesting.

MISSED NOT on Sunday, the third act of the shadow of the mad king, the 28th October at 12.00 clock PDT (20:00 CET) on the lion statue in Lowenstein starts and begins with a very special surprise.

A different kind of surprise is on the way, since today our special site for Guild Wars 2, more precisely, these are the category "Guides, Tips & Tricks" in which we try to pack everything into it to know about Tyria. The beginning makes it a three-part "Last minute" guide and an overview of the currently running Halloween event. Finally, you have until Wednesday evening (October 31) or Thursday early morning time to take the temporary event content. For those who have not done so already, now offers a unique opportunity.

Tags: gw2 gold;buy guild wars 2 gold

Monday, October 29, 2012

Lunatic Inquisition in Guild Wars 2


Hiya Players! With Halloween well on it’s way, Guild Wars 2′s Halloween events are in bloom as well. This weekendAct III started, introducing us to many new events including the Lunatic Inquisition PVP-style minigame.
The idea behind Lunatic Inquisition is simple: Survive – Think of this as a giant game of ‘hide and go seek’. Most gw2 gold players will start out as a villager with no skills and must try to survive for the whole 13 minutes without being killed. If a player dies, they become a courtier. Some players will start as courtiers (chosen at random) just to get the game started. Regardless of which side you end up on, you have the opportunity to win personalized trick-or-treat bags.
Villagers
Villagers of Lunatic Inquisition start with only one skill, but can ick up tools such as bones and spider webs to help them survive. By far the most important thing to do though as a villager is hide. Using the skill given when a villager starts, they can go invisible for 10 seconds if they don’t move. In most cases a villager won’t win 1v1 a courtier, and it’s often better to run. When the gw2 gold game starts, it’s wise to group up into groups for 3-5 so that if a courtier does find you you’ll have better odds to get away. If you do choose to hide instead of run, try looking for darkened nooks to hide in, off the larger path.
The best weapon by far for a villager to group is the Hammer. These are located in the middle of the map at the top of each ramp, and are the only weapon that does not brake when used. This is also the only weapon to have two skills. The first skill hits the courtier for damage, the second skills knocks them back. I still wouldn’t suggesting taking a courtier on 1v1, but as a group you may be able to slow him down. The second best weapon is the Bone, which does damage as well as a 3 second stun.
In addition to running and hiding, in each corner of the map there is a ghost asking for resources/weapons. The first level of resources will give you food that buffs, second bar will give you small minions and third will summon a veteran to help protect villagers. This is worth doing if you can do it quick enough, and are in a group.
The last thing to watch for as a villager are the faces in the wall, with the red lights. Running by these will give away your position for a short time to everybody else on the map. These can be broken using a hammer, and will drop boulders that can be used to knock down courtiers – Though I still wouldn’t suggest wasting time doing so.

Thursday, October 25, 2012

Guild Wars 2 release date published


NCsoft announced the world's premier publisher and developer of massively multiplayer online games (MMO), and ArenaNet ™, developer of the prestigious Guild Wars franchise, today that Guild Wars 2, the most anticipated game of 2012, on 28 . August 2012 will be released in Europe and North America. Thus were rumors of other release dates that herumkusierten the Internet, explained.

With its intense, action-packed battles, a living, comprehended in constant flux world full of dynamic events, individual personal character stories, gripping player vs. player battles, which can take small groups and large armed forces against each other, and - more importantly - a shared online world in which players do not compete as rivals to each other, but work together as allies, Guild Wars 2 defines that can build up sold on the over 7 million copies the original gw2 gold game, the genre of massively multiplayer online role playing games new -. all without monthly subscription fees

"We offer gamers an experience that delivers on the promise of the online gaming: a truly social experience in a vast, shared world," said Mike O'Brien, president and co-founder of ArenaNet. "After five years of the creative process, the development work and the fine grinding to finally announce the release date of Guild Wars 2 may, is a landmark event for us, and more than anything, we are looking forward to see how gw2 gold players from around the world discover the universe of the game and create their own stories. "

Tuesday, October 23, 2012

Behind the scenes of Guild Wars 2

Our colleagues at Massively , who were able to go to the Game Developers Conference this year, we now offer an article about what lies behind a gw2 gold game like Guild Wars 2, namely an infrastructure, tools, and many other things. This is Cameron Dunn, CTO ArenaNet, which was requested by Massively to talk about this. Find the original article (in English) at this address , or our translation right here .

To buy Guild Wars 2 gold at gw2gold.net,faster and cheap!

Monday, October 22, 2012

The future of MMORPG after WoW


Neither the massively multiplayer online (MMO) or the role playing game (RPG) were invented with World of Warcraft (WoW). However, the game was a milestone in the history of gaming. First, because he did know the genre to a whole generation who had not known earlier MMORPGs, then because the game was so popular that the general public (include here those who do not play outside and are in gaming culture) have heard via the Internet or other media, and finally because many scientific studies have been conducted on the game

"Gender" MMORPG has taken a turn and an important place with WoW. The game was criticized at the time for having crushed the competition and have imposed a gameplay WoW is rooted more in the tradition wargame in the true "role-play", even if communities are appropriated the wow gold game for other purposes. The game is so placed that at the voltage was: make a MMORPG away from the WoW model was risky because people were used to the gameplay like WoW and all potential targets already played there; do the same thing was risky ... because there was already WoW.

Now that the bubble has deflated a bit what future do we see this kind? Will it continue or tired? If it continues, will he diversifying gameplay or new licenses through reiterations of the same gameplay elements that made ​​the success of WoW? What places for other styles of MMO , MMOFPS or as MMOTPS, or MMO on other platforms (consoles, mobile, social networking)? Finally, if the MMO games are very heavy and develop financially very time consuming for the players, what future for other wow gold games?

Wednesday, October 17, 2012

World of Warcraft: Mists of Pandaria - What trip for a long, strange


Can "World of Warcraft" with "Kung Fu Panda" and "Pokémon" to persist in its ninth year? In meditating in Pandaria.

As a manufacturer Blizzard announced that the fourth installment of "World of Warcraft" in Pandaria wow gold play and rotate around the Pandaren would be the reaction of many fans was a surprised, "Kung Fu Panda? Really? '. I stood on the other hand there with his arms raised and cheered - but it felt a bit like I was in the wrong fan curve.
~ * ~

I love crowds declared the film "Kung Fu Panda". But that's not at all: it was Pandaren in the Warcraft universe was five years before the movie. Sure, originally the Pandaren was meant as a joke drawing of Blizzard art director Samwise Didier. But "World of Warcraft" has never beer serious "high fantasy", but has always had room for humor.
~ * ~
When Blizzard introduced the combat pets, the game in the game where we train our virtual house pets and can compete against each other, the reaction of many fans was a surprised "Pokémon? Really? '. I, however, was standing with his arms raised and cheered again in the wrong fan curve.
~ * ~
With the decision to make an inside joke to the core subject of a full-blown expansion, Blizzard at all dams are broken, all disappeared in the head scissors in the drawer. The wacky ideas bubbling in "Mists of Pandaria". I have let myself by throwing water columns in the air to play to convince a water spirit. I fought a talking fish and a singing crane. We have broken a wild party of monkeys with fez, by being rolled on exploding beer kegs in it. I survived a rabbit «Hopsallus" means carrot and pukes.
~ * ~
When Blizzard released the first screenshots of red and golden temples, karst mountains, bamboo groves and cherry woods, there were many places the assessment, so they wanted to hold to the Chinese market. With a portion of casual racism is probably one naturally expects that the Chinese only China exciting finds, and overlooks the fact that in "Mists of Pandaria" subscribed Asian stereotype rather serves the exotic expectations of Western eyes.

The core story in "Mists of Pandaria" is a highly dramatic: After the unifying struggle against powerful opponents like the dragon "Deathwing" to "World of Warcraft" refocusing on its narrative roots and represents the old conflict between the Alliance and Horde at the center. The neutral Pandaria is unwillingly became theater of this war, the peaceful, secluded valleys to battlefields. How can this tragedy combine with the exuberant humor? Purist not seen. Strangely enough in the game easily. "World of Warcraft" is a buffet and there are sweet and bitter.
~ * ~
And there's beer, brewed by the corpulent panda brewmaster. Not only they are intoxicated - we are intoxicated with the new content. Explore the new continent of breath, experience new stories, new characters to try to decipher the new talent system. Something was radically adapted, much has been filed in the small, our lives have been simplified.
Little gives us the feeling of playing a completely different mechanism, as it recently, "Guild Wars 2" could. "World of Warcraft" is not the fresh young pup, but the old lady, whose fulfilling life demands respect. If new content and refined mechanics postpone retirement? In a few months we will know such as yourself Raids feel that following the noise of the cat.

~ * ~
I'm playing this wow gold game now for almost six years. This brings me fanboi if I will or not. It is a miracle that there were "World of Warcraft" has ever been more than eight years. It is not the new model for the gaming industry (as a few years ago everyone thought), but always clearly a wonderful special case, a happy coincidence.
~ * ~
Is it almost over? Clear. Everything is impermanent. I am grateful for the time that was, and grateful for every moment that is to come. What a long, strange trip. And how beautiful!

Monday, October 15, 2012

WoW Exploit death led to depopulated cities


Attackers have succeeded over the weekend in the online role-playing game "World of Warcraft" to trigger a veritable wave of death. Complete cities in the virtual worlds were depopulated as a result of a successful hack.

Whose starting point was obviously an exploit, with some wow gold players took advantage of a vulnerability in the system, in order to cheat. Even very powerful opponents could be accommodated in a single attack for the route, bringing the player in question could quickly equip rare items and experience points.

Of Blizzard employees' accounts, which the exploit was used detained, apparently so upsetting to their respective users. These were now about to use their hack in grand style. Should consequently, in some cities, the virtual player and non-player characters have been carried off in droves, reported 'ParityNews'.

The prelude Ragnaros the realm made ​​in Orgrimmar. But in Tarren Mill, Twisting Nether and other places in the World of Warcraft world, there was massive dead pawns. Only now is the World of Warcraft developers started so well, correct the error itself, which led to the problem. In the systems, according to Blizzard a hotfix has been installed, by the question should not be repeating cheat. In cities where the cheaters were not active for the entire period the safe use of the wow gold game would have been possible.

It is not yet clear what users are behind the exploit. Part of the enterprise was assured, however, that in-game exploits are taken very seriously and will carry out further investigations to identify the perpetrators as possible. Further consequences, such as a theft of user data were, according to current knowledge, but probably not identify.