Saturday, December 1, 2012

Guild Wars 2 ubiquitous battle mode, not fighting on the beaten Oh!

Guild Wars 2 dynamic task mode and immersive siege mode determines the players in the game need to be ready to fight. .
Battle will take a beating. . Animal and human sense of territory like in real life, is the same in the battle. "Guild Wars 2" monster high wisdom, they are all the time trying to embezzle and destroy Tyria continent. Humans, Norn, and Asura have lost their hometown, and the few remaining small piece of territory still been a monster constantly attack with this is you have to participate in the battle, the battle to guard their homes.
"Guild Wars 2" monster siege is determined by many elements, perhaps because you free to solve the roadside mobs, maybe just because of the weather changes, etc., in short, you can not expect monster attack time and target. The most important is that you must participate in these battles.
The siege monsters will not disappear because you was abandoned, or the passage of time, but a real fall of the city. If you do not destroy these monsters, the monster will have ownership of the city, the area will be erased into the occupied areas in the area ruled by the player.
, The other players have to bear the loss of their homes this result, his task, experience and even personal development route, will be affected, whether it is good or bad impact.
Author:
Honest, play the game I was a novice, each landing are K, and mortal, it makes me very depressed, we can only make up for in other places, so many friends banding and side listening to him the game interesting and knowledge really benefited me.

related:
http://community.charicemania.com/_To-guardian-their-homes-Guild-Wars-2-you-have-to-participate-in-the-battle/blog/6482011/82126.html
http://fans.redskinsrule.com/_ArenaNet-announces-Guild-Wars-2-will-support-Apple-MAC/blog/6482013/54110.html
http://www.cottonto.com/member/blog_post_view.php?postId=15323

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